Rehaunted Endings Explained
How to close a case the game refuses to grade — without a fake list of named finales.
Players search “Rehaunted endings” because detective games usually keep a chart: three finales, a secret fourth, a checklist. Rehaunted is not built that way in public. Cauchemar’s own store copy says you build your own conclusions from contradictory clues, and that the game never directly tells you the answers. This page explains what that design means, how to finish without feeling cheated, and what this wiki will not pretend to know.
If you have not played yet, stop here and use Getting Started plus the investigation walkthrough. If you are mid-case and hunting a “true ending” guide, read the kit page how to investigate before you read anyone’s spoiler thread. We will not invent an official ending count, named finales, or a canon culprit.
There is no published answer key
The pitch is consistent across the Steam page and press: Connor Raines investigates a young woman found dead in her home; evidence contradicts itself; you reconstruct events anyway. That is not the same as “the game has N endings and here is the spreadsheet.”
As of launch, this wiki treats the official ending count as unconfirmed. Fan charts that appear in comments, videos, or Steam threads are player readings unless Cauchemar publishes a list. We will not launder those charts into a fake wiki table. If the studio later documents branches, that belongs in launch notes with a date, not as folklore on this page.
What you can expect, because it is in the feature list:
- Radio communication with dialogue choices that expand the investigation.
- An evidence board where you connect clues.
- A two-to-three-hour campaign, single-player, with 22 Steam achievements.
Achievements can hint that extra actions exist. They are not a substitute for an ending encyclopedia. This page will not decode achievement names into plot twists.
How a conclusion actually forms
Your ending, in the sense Rehaunted cares about, is the story you can defend after the last room.
It is assembled from:
- Physical traces — blood, prints, belongings, recordings that do not agree.
- Lens-only information — paranormal or hidden details often visible through the magnifier, which may be supernatural truth, perception, or another contradiction.
- Radio stance — what you told the partner detective, and how hard they pushed back. Dynamic narration is a tag, not a promise of a visual-novel flowchart we can reprint.
- Board state — which fights you left in the open, and which clues you (mistakenly) retired because they were ugly.
Two players can leave the house having “finished” and still not share a culprit, a motive, or even a genre (crime versus haunting). That is not this wiki failing to datamine. That is the product.
A useful close-out ritual, without spoiling rooms:
- Re-run UV and magnifier on the last space you called empty.
- Radio once with the contradiction you are most tempted to ignore.
- Sit with the board until you can say one paragraph out loud: what you think happened that night, what you cannot prove, and what the house did that police procedure cannot hold.
- Stop. Credits, a final image, or a hard cut are all “an ending” if you owned that paragraph. Do not wait for a teacher.
What we will not claim
We will not name a number of endings. We will not rank a “best” finale. We will not tell you that a specific radio line “locks” a scene we have not seen documented. We will not turn the tall supernatural woman into a numbered boss phase that equals ending C.
We will also not pretend Mixed launch reception is irrelevant to how endings feel. If a radio timer drops options, your branch might be incomplete because of a bug, not because you failed a moral test. If the radial menu sticks, you might miss a tool pass that would have changed the board. Those are polish problems, documented on tips and known bugs, and they are a reason to replay after a patch rather than to trust the first chart you see online.
If a chase in a locked room killed a run before you could synthesize, that is a survival issue (how to survive), not proof the game “has a hidden death ending” we can list.
Replay, radio, and the board
A two-to-three-hour runtime is short enough to replay with a different rule: believe the recordings first, or believe the blood first, or treat every magnifier vision as unreliable. Replay is how you test the design claim. It is not how you farm a secret credits variant that nobody official has confirmed.
On replay:
- Change when you radio, not only what you click. Timing is part of investigation.
- Do not skip the magnifier because you “already know.” Lens-only clues are easy to false-remember.
- Photograph the board at the end of each run if you can. Comparing photographs of your conclusions is more honest than comparing unverified YouTube titles.
Connor and the partner remain the same men under different theories. Character framing is on the players hub. Do not expect a co-star to walk in and confess; the game is single-player, and the second detective is a voice you argue with.
After you close the case
If you finished and feel unsatisfied, that may be the point, or it may be a missing tool pass, or it may be a bug. Work that list in order. Look again with how to investigate. Check updates and Steam discussions. Only then decide the story “failed.”
If you finished and feel sure, write your paragraph down anyway. Rehaunted’s horror is that certainty is a player-made object. The launch review is the place to argue whether that object is worth $8 at Mixed. The Guides Hub is the index if you want survival or walkthrough method instead of philosophy.
This page will be edited when Cauchemar publishes a real branch list. Until then, treat every “all endings” thumbnail as unofficial.
Frequently Asked Questions
Quick answers to the most common questions.
How many endings does Rehaunted have?
Official count is unconfirmed. The game is sold as player-built conclusions from contradictory evidence, not as a numbered finale list. We will not invent one.
Is there a true ending?
Not one Cauchemar has published as canon. Your true ending is the case you can defend after UV, magnifier, radio, and board work. See how to investigate.
Did I miss an ending because of a bug?
Possibly. A radio timer with missing options can drop choices. Retry prompts, then read tips and known bugs and the updates hub.
Should I look up a spoiler ending guide?
Only if you want someone else’s story. This wiki will not host a fake chart. Finish with the investigation walkthrough method first.
Do the 22 achievements correspond to endings?
Unknown, and we will not decode them into plot here. Treat achievements as extra goals, not as an official ending index.